

I design and build AI products, and the patterns that help people trust them. 10 years at SumUp, Roblox, Athenascope and Ghostery. Currently building The Whip.
Experience
- SumUpLead Product Designer(2025 – Present)
- Moonfoot LabsCo-founder(2025 – Present)
- RobloxSenior Product Designer(Mar 2022 – 2025)
- AthenascopeSenior Product Designer(2021 – 2022)
- Credit VersioProduct Designer(Sept 2019 – Jul 2021)
- GhosteryProduct Designer(2019 – 2021)
About
I like the hard part of product design: features that cut across teams, platforms and opinions. At Roblox I led content sharing from the first capture button to Moments, across mobile, desktop, VR and console. Getting engineering, Trust & Safety and leadership to agree took nearly as much of my time as the design.
I take the long view first, then ship the smallest thing that proves it. I design with data: I agree the metric that justifies a project before I design it, watch the guardrails as closely as the goal, and read results by cohort rather than in aggregate. When a debate stalls, I put a prototype or a limited experiment in front of real people rather than call another meeting. I run research when the answer is unclear, and lean on patterns and past results when it isn't.
Today I lead design for SumUp's US products, working across Loyalty, POS and Platform. Outside of work I build products from scratch with AI, solo and as a co-founder of Moonfoot Labs.





